Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
rope 2026-10-21 14:57:45 +01:00
parent 111dc9049f
commit eb51bc80b6
2 changed files with 3 additions and 3 deletions

View file

@ -5,7 +5,7 @@ same young frontier city: train skills Melvor-style (your character keeps
working for up to a day while you're away), supply the city council, and get
the city ready for bandit raids that arrive at times the game picks.
Alpha. One season, bandit raids plus two friendly events, six buildings.
Beta. The core game is in place; changes from here are mostly balance and tuning.
## What's in it

View file

@ -276,7 +276,7 @@ function render() {
for (const el of document.querySelectorAll("[data-keep]")) kept[el.dataset.keep] = el.value;
const focus = document.activeElement?.dataset?.keep;
setHtml($("#side"), S.me ? sidebar() : `<div class="brand"><img src="/static/icon.svg" alt="">Guildhall <small>alpha</small></div>${S.dev ? devbar() : ""}`);
setHtml($("#side"), S.me ? sidebar() : `<div class="brand"><img src="/static/icon.svg" alt="">Guildhall <small>beta</small></div>${S.dev ? devbar() : ""}`);
setHtml($("#top"), topbar());
// The fires keep burning through a re-render: put the old canvases back in place of the new ones.
const burning = [...document.querySelectorAll("canvas[data-flame]")];
@ -336,7 +336,7 @@ function sidebar() {
const raid = S.upcoming?.kind === "raid";
const takeable = (S.orders || []).filter(canTake).length;
let html = `
<div class="brand"><img src="/static/icon.svg" alt="">Guildhall <small>alpha</small></div>
<div class="brand"><img src="/static/icon.svg" alt="">Guildhall <small>beta</small></div>
<div class="me">
<div class="who">${esc(me.name)}</div>
<div class="cls">${cls.icon} ${cls.name} · ${HEART} <span data-live-hp>${fmt(me.hp)}</span>/${me.max_hp}</div>