Padlock on casts that can't be interrupted
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3 changed files with 9 additions and 1 deletions
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game.py
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game.py
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@ -6001,6 +6001,7 @@ PATCH_NOTES = [
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("fix", "Dungeons wait for the leader to press Start, so groups of 3 and 4 can form. No one can join once it starts."),
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("fix", "Combat page shows your health potion: drunk on its own, no need to equip. The other card now reads \"No combat potion\"."),
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("fix", "Combat page no longer jumps around: cast bars hold their space and the fight log stays 7 lines tall."),
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("new", "Enemy casts that can't be interrupted show a 🔒 and a grey bar. Stuns still stop them, except on bosses."),
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]},
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{"date": "2026-10-24", "title": "Dungeon loot", "notes": [
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("new", "Masterwork patterns: every dungeon boss can drop one of 7 (15% from a mini-boss, 35% from the last boss, "
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