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1c80bd80f7
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Drill the militia; drill sergeant replaces rallying
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 15:21:49 +01:00 |
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fd66b69401
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Informants give scouts boosted recon instead of intel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 15:14:00 +01:00 |
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27bdb6a154
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Intel: scaled recon costs, time-gated levels, spymaster multiplies recon
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 15:09:51 +01:00 |
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366a195c6d
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Raids wear out the armoury: issued swords and shields break, worst first
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 14:51:05 +01:00 |
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f2e4ea39de
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Construction: keep the building site card above the tabs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 11:41:41 +01:00 |
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400d8a2657
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Tooltips pass: weather, purse, badges, chips, sheet
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 11:23:26 +01:00 |
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cdb109e554
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Fittings: Construction-made building upgrades from planks
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 11:15:19 +01:00 |
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fb4b8bf7c8
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Master builder: favour buys double labour and XP for players, not finished work
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 11:01:29 +01:00 |
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e6b8c327e8
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Centre the Working label; glyphs on the building site
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 10:57:55 +01:00 |
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71d7ca704b
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Bank: a full stack spills into another slot
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 10:52:07 +01:00 |
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fb37bcef98
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Magic wood is now enchanted wood
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 10:19:38 +01:00 |
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5cc5b98d61
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Icons: game-icons.net glyphs tinted per tier, built into one sprite
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 10:04:38 +01:00 |
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2eed9b7ec4
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Delete your own board messages; drop chips name their item
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 09:56:11 +01:00 |
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70246f78ea
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Count days and seasons by calendar day
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 09:42:36 +01:00 |
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75327f30e0
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Happenings: weather and seasons, minor threats, hardships, fortunes, dragons
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 09:34:18 +01:00 |
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a4e4bd4385
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Construction: buildings rise by labour; planks and hammers
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 09:24:45 +01:00 |
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4093245b8e
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Herblore can be started: first potion at level 1
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-19 09:20:13 +01:00 |
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090b202188
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Herblore: herbs, potions with charges, one per skill
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 23:12:57 +01:00 |
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278c5f4283
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Prayer: bones, prayer points, combat prayers, temple offerings
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 23:09:17 +01:00 |
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568e61799d
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Stamp migration ledger entries with the real time
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 22:49:45 +01:00 |
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656693cc84
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Council sells useless stockpile items into the treasury
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 22:41:11 +01:00 |
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b82f979b4c
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Only donate what the city uses; sell useless overflow
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 22:40:36 +01:00 |
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e3a5f519fc
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Show what food heals and what gear does on recipe cards
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 22:36:00 +01:00 |
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81963d68ea
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Tidier skill levels on the roster
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 22:24:32 +01:00 |
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ba68a62080
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Six tiers of ore, trees, hides and gear; dragons; tier tabs
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 22:13:50 +01:00 |
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a18e8e5bb7
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Half favour for bank overflow
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 19:54:08 +01:00 |
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67a5db86ff
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Spend favour on the city: builders, informants, militia
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 19:48:22 +01:00 |
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34dc85284d
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Character sheets; make one then go back to what you were doing
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 19:35:21 +01:00 |
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d2991ebf7a
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Combat HP, food and retreat; armour, leatherworking, fishing, tools
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 19:27:56 +01:00 |
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3716df7493
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Building funds safe from raids; settlement tiers; population and food on the town square
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 19:20:52 +01:00 |
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e3b70c1e3a
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Town square costs read have / need
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 14:44:48 +01:00 |
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138a4e5d77
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Swipe to open and close the menu on phones
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 14:42:35 +01:00 |
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1dcf2707f3
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Compact toasts on phones, hidden under the menu
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 14:35:56 +01:00 |
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14b4c07208
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Home-screen web app; phone layout; reload on deploy
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 14:31:41 +01:00 |
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9058039eb7
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Guildhall alpha: co-op idle game
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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2026-10-18 13:48:56 +01:00 |
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