Commit graph

126 commits

Author SHA1 Message Date
eb51bc80b6 Beta
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 14:57:45 +01:00
9ff7a22a5d Work orders: anyone can pool reagents, paid by value
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 13:40:54 +01:00
b4ecacf96c Fires: everyone keeps their own pile
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 13:14:03 +01:00
a02a81dffd Fires keep burning through a re-render
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 12:29:40 +01:00
54ae3ae641 Firekeeping: shared guild fires
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 12:16:22 +01:00
70367604b9 Knife and fork for cheapest-first food
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 09:23:19 +01:00
8d6d23261e Forecast line gets its own tooltip
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 21:46:37 +01:00
91a5263acf Every crafting skill gets a tool and a station
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 21:20:25 +01:00
a86594594a Track a recipe under the top bar
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 21:13:46 +01:00
722cf0b382 Crafting stations, strongboxes and bags
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 21:00:31 +01:00
5facec9ee8 Rings of precision become rings of haste
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 20:26:54 +01:00
6883b707ad Remove finished work orders
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 20:11:11 +01:00
be478f3b2e Pin skills to the top of the sidebar
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 20:06:16 +01:00
fb237cb686 Jewelcrafting: gems, rings, amulets, trinkets
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 19:59:45 +01:00
0d33e09799 Recipe inputs show have / need
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 19:49:30 +01:00
16f0384483 Graphical work order item picker
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 19:32:27 +01:00
1488692463 Work orders: fill a reagent slot after posting; no auto-reload while writing an order
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 18:46:39 +01:00
326437ddf9 Order reward follows the quantity at the same price each
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 18:31:51 +01:00
79740d9a86 Work order composer: have / need on reagents, max quantity, reason by Post
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 18:19:15 +01:00
d03f0035eb Work orders: crafting orders claimed by one crafter, open materials requests, escrow, refunds
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 18:01:02 +01:00
89fd9b3c40 Skill pages: potion and tool side by side with swaps; happenings as red and green banners with a fix button
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 16:04:50 +01:00
ac73fa996d Combat stats under the doll at its width; empty food slot shows red instead of a warning
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:50:54 +01:00
7c87978d12 Food slot on the doll: pick what to eat first, or cheapest first
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:47:10 +01:00
50f069b069 Combat stats grid pinned under the slot details; damage type on the equipped weapon
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:45:33 +01:00
308c3a3c01 Combat in one frame: you, prayers and gear left; the enemy, its traits and the log right. Fight chip in enemy red
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:30:05 +01:00
2f2681ba17 Equipment: pick a slot to swap gear from the bank; plain totals
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:20:56 +01:00
648272bdd9 Combat page uses the character sheet's equipment panel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:09:09 +01:00
812813c455 Character sheet: equipment grid on a warrior outline, slot details, compact tools
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 15:03:22 +01:00
9804c0bf85 Gear stats grid on recipes and in the bank: damage and power, 1H/2H, swing time, requirement, bonus
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:36:05 +01:00
ea1bae9b53 Encounter cards: gold range as a reward chip, drop the odds lines
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:21:34 +01:00
ba7556de4d Combat rework: damage types, races with variants, armour weights, tailoring
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 14:16:12 +01:00
a35bcd6512 Raids: alarm at the gates, battle replay and report popup for everyone
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 13:12:12 +01:00
fcaabf5ae2 Drop chips show only the chance
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 13:04:29 +01:00
57bcd812ee Combat: refresh at every kill, seamless countdown to the next enemy
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 12:54:42 +01:00
35491c6f4d Boost bars for the informant and drill sergeant too
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 12:14:26 +01:00
76778a660a Master builder: striped boosted stretch under the site bar
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 12:13:01 +01:00
61d8b2fce3 Shorter descriptions throughout
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 08:01:57 +01:00
5898e2006f Combat: each enemy starts with fresh swing timers; show the pause after a kill
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 07:51:16 +01:00
60b7b23a05 Combat: rewards on the kill, 1s pause, swing timer runs on between enemies
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-20 07:32:54 +01:00
4cb6ff5ec0 Weapon styles: warhammer, sword and shield, staff, bow; trophies in recipes
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 23:38:34 +01:00
19ccab4ac3 Combat engine: swing-by-swing fights, Frontier and expeditions, trophies
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 23:32:07 +01:00
2ca90c43c0 Menu categories for farming, cooking, prayer; lists sorted by level
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 23:23:26 +01:00
e825518c5e Masonry joins Construction; smith hardware; homesteader plots
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 23:17:23 +01:00
f4b2bb1320 Classes become trades; building costs draw on every trade
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 22:45:32 +01:00
0b7e4a722f Weather changes on time; repeat rolls lengthen the spell
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 18:33:50 +01:00
43b7a3a193 Recon caps at the threat's total; leads kept once fully scouted
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 15:39:02 +01:00
b248a030ea Drilling scales with the threat, like scouting
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 15:35:35 +01:00
1c80bd80f7 Drill the militia; drill sergeant replaces rallying
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 15:21:49 +01:00
fd66b69401 Informants give scouts boosted recon instead of intel
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 15:14:00 +01:00
27bdb6a154 Intel: scaled recon costs, time-gated levels, spymaster multiplies recon
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-19 15:09:51 +01:00