revert: remove 7 Days to Die window rule — not needed
The floating issue was caused by the game's Unity display mode being set to Windowed (mode 3), which locks X11 size hints (min=max) and prevents any tiling WM from resizing it. Fixed by switching the game to Fullscreen Window (mode 1) in the Wine registry instead. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@ -261,12 +261,6 @@ in
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workspace = "special silent",
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workspace = "special silent",
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})
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})
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-- 7 Days to Die floats by default; force it to tile.
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hl.window_rule({
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match = { class = "steam_app_251570" },
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tile = true,
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})
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-- Binds
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-- Binds
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local mod = "SUPER"
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local mod = "SUPER"
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