revert: remove 7 Days to Die window rule — not needed

The floating issue was caused by the game's Unity display mode being
set to Windowed (mode 3), which locks X11 size hints (min=max) and
prevents any tiling WM from resizing it.  Fixed by switching the
game to Fullscreen Window (mode 1) in the Wine registry instead.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
rope 2026-05-20 20:56:54 +01:00
parent 3f1729b3b9
commit 9d67da0d7c

View file

@ -261,12 +261,6 @@ in
workspace = "special silent", workspace = "special silent",
}) })
-- 7 Days to Die floats by default; force it to tile.
hl.window_rule({
match = { class = "steam_app_251570" },
tile = true,
})
-- Binds -- Binds
local mod = "SUPER" local mod = "SUPER"